Game/Publisher/Developer
SimCity 2000, Maxis, Maxis. Released 1993.
The Trailer
My Reaction
SimCity 2000 is a classic that made me feel like the mayor of my own city. Zoning neighborhoods, laying down roads and watching the skyline grow never gets old.
Overview
SimCity 2000 is a city-building simulation game created by Will Wright and Fred Haslam at Maxis. A follow-up to SimCity Classic (1989), it first launched on Apple Macintosh and MS-DOS computers in 1993. Over the next few years it was ported to many more platforms, including the Sega Saturn and SNES in 1995 and the PlayStation in 1996.
Credits
- Designers: Will Wright, Fred Haslam
- Artists: Jenny Martin, Suzie Greene, Kelli Pearson, Eben Sorkin
- Composers: Sue Kasper, Brian Conrad, Justin McCormic
What I Liked
- Building a city from an empty map into a thriving metropolis is endlessly satisfying.
- Managing budgets, zoning and services adds real depth.
- The music sets a relaxed, focused mood while you plan.
Verdict
SimCity 2000 is a cornerstone of the city-building genre. It’s easy to lose hours shaping your city and it still holds up today.
Rating
83/100