<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>2007 on Modest Walrus</title><link>https://modestwalrus.com/tags/2007/</link><description>Recent content in 2007 on Modest Walrus</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Tue, 23 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://modestwalrus.com/tags/2007/index.xml" rel="self" type="application/rss+xml"/><item><title>Gaming: Team Fortress 2</title><link>https://modestwalrus.com/gaming/team-fortress-2/</link><pubDate>Tue, 23 Jun 2026 00:00:00 +0000</pubDate><guid>https://modestwalrus.com/gaming/team-fortress-2/</guid><description>&lt;h2 id="gamepublisherdeveloper"&gt;Game/Publisher/Developer&lt;/h2&gt;
&lt;p&gt;Team Fortress 2, Valve, Valve. Released 10 October, 2007.&lt;/p&gt;
&lt;h2 id="the-trailer"&gt;The Trailer&lt;/h2&gt;
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&lt;h2 id="my-reaction"&gt;My Reaction&lt;/h2&gt;
&lt;p&gt;Team Fortress 2 works because every class gives you something clear to do, and then throws you into matches where everything is happening at once. You are dodging rockets, chasing objectives, trying to stay alive and relying on teammates at the same time.&lt;/p&gt;</description></item></channel></rss>