<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>FPS on Modest Walrus</title><link>https://modestwalrus.com/tags/fps/</link><description>Recent content in FPS on Modest Walrus</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 29 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://modestwalrus.com/tags/fps/index.xml" rel="self" type="application/rss+xml"/><item><title>Gaming: Halo 2</title><link>https://modestwalrus.com/gaming/halo-2/</link><pubDate>Mon, 29 Jun 2026 00:00:00 +0000</pubDate><guid>https://modestwalrus.com/gaming/halo-2/</guid><description>&lt;h2 id="gamepublisherdeveloper"&gt;Game/Publisher/Developer&lt;/h2&gt;
&lt;p&gt;Halo 2, Microsoft Game Studios, Bungie&lt;/p&gt;
&lt;h2 id="the-trailer"&gt;The Trailer&lt;/h2&gt;
&lt;div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;"&gt;
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 &lt;/div&gt;

&lt;h2 id="my-reaction"&gt;My Reaction&lt;/h2&gt;
&lt;p&gt;Everything&amp;rsquo;s designed with a master&amp;rsquo;s eye for first-person intensity, extensively crafted and technically superb. The genuine care that has been taken in making this game is awe inspiring.&lt;/p&gt;
&lt;h2 id="overview"&gt;Overview&lt;/h2&gt;
&lt;p&gt;Halo 2 is a first-person shooter developed by Bungie and published by Microsoft Game Studios, released in 2004 for the Xbox. The direct sequel to Halo: Combat Evolved, it continues the Master Chief&amp;rsquo;s fight against the Covenant while introducing a dual storyline that also follows the Arbiter, a disgraced Covenant warrior. The game introduced dual-wielding weapons, new vehicles like the Brute Chopper, and became a defining title for Xbox Live, helping push console online multiplayer into the mainstream.&lt;/p&gt;</description></item><item><title>Gaming: Team Fortress 2</title><link>https://modestwalrus.com/gaming/team-fortress-2/</link><pubDate>Tue, 23 Jun 2026 00:00:00 +0000</pubDate><guid>https://modestwalrus.com/gaming/team-fortress-2/</guid><description>&lt;h2 id="gamepublisherdeveloper"&gt;Game/Publisher/Developer&lt;/h2&gt;
&lt;p&gt;Team Fortress 2, Valve, Valve. Released 10 October, 2007.&lt;/p&gt;
&lt;h2 id="the-trailer"&gt;The Trailer&lt;/h2&gt;
&lt;div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;"&gt;
 &lt;iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share; fullscreen" loading="eager" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube.com/embed/N7ZafWA2jd8?autoplay=0&amp;amp;controls=1&amp;amp;end=0&amp;amp;loop=0&amp;amp;mute=0&amp;amp;start=0" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" title="YouTube video"&gt;&lt;/iframe&gt;
 &lt;/div&gt;

&lt;h2 id="my-reaction"&gt;My Reaction&lt;/h2&gt;
&lt;p&gt;Team Fortress 2 works because every class gives you something clear to do, and then throws you into matches where everything is happening at once. You are dodging rockets, chasing objectives, trying to stay alive and relying on teammates at the same time.&lt;/p&gt;</description></item><item><title>Gaming: Counter-Strike</title><link>https://modestwalrus.com/gaming/counter-strike/</link><pubDate>Sat, 20 Jun 2026 00:00:00 +0000</pubDate><guid>https://modestwalrus.com/gaming/counter-strike/</guid><description>&lt;h2 id="gamepublisherdeveloper"&gt;Game/Publisher/Developer&lt;/h2&gt;
&lt;p&gt;Counter-Strike, Valve / Sierra Studios, Valve (originally a Half-Life mod by Minh Le and Jess Cliffe)&lt;/p&gt;
&lt;h2 id="the-trailer"&gt;The Trailer&lt;/h2&gt;
&lt;div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;"&gt;
 &lt;iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share; fullscreen" loading="eager" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube.com/embed/edYCtaNueQY?autoplay=0&amp;amp;controls=1&amp;amp;end=0&amp;amp;loop=0&amp;amp;mute=0&amp;amp;start=0" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" title="YouTube video"&gt;&lt;/iframe&gt;
 &lt;/div&gt;

&lt;h2 id="my-reaction"&gt;My Reaction&lt;/h2&gt;
&lt;p&gt;Counter-Strike was very unique in 2000. Multiplayer gaming was still in an early stage and Counter-Strike changed the game completely. We played it in the dorms over T1, and it was unlike anything else; a tactical team-based shooter when most multiplayer shooters were still pure run-and-gun. I was into it.&lt;/p&gt;</description></item></channel></rss>