<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Nintendo Switch 2 on Modest Walrus</title><link>https://modestwalrus.com/tags/nintendo-switch-2/</link><description>Recent content in Nintendo Switch 2 on Modest Walrus</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sat, 25 Jul 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://modestwalrus.com/tags/nintendo-switch-2/index.xml" rel="self" type="application/rss+xml"/><item><title>Gaming: Mario Kart</title><link>https://modestwalrus.com/gaming/mario-kart/</link><pubDate>Sat, 25 Jul 2026 00:00:00 +0000</pubDate><guid>https://modestwalrus.com/gaming/mario-kart/</guid><description>&lt;h2 id="gamepublisherdeveloper"&gt;Game/Publisher/Developer&lt;/h2&gt;
&lt;p&gt;Mario Kart, Nintendo, Nintendo&lt;/p&gt;
&lt;h2 id="my-reaction"&gt;My Reaction&lt;/h2&gt;
&lt;p&gt;An open-world Mario Kart is basically a childhood dream come true. Ever since I was a kid playing this series, I&amp;rsquo;d catch myself looking past the Toad and Shy Guy bystanders lining the track, wondering what was out there in the scenery beyond them. Mario Kart has always been built on isolated tracks, each with its own distinct identity, but this entry genuinely changes that for good, and getting to actually drive into that background feels like a real paradigm shift for the series.&lt;/p&gt;</description></item></channel></rss>