<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Noir on Modest Walrus</title><link>https://modestwalrus.com/tags/noir/</link><description>Recent content in Noir on Modest Walrus</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Tue, 30 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://modestwalrus.com/tags/noir/index.xml" rel="self" type="application/rss+xml"/><item><title>Gaming: L.A. Noire</title><link>https://modestwalrus.com/gaming/la-noire/</link><pubDate>Tue, 30 Jun 2026 00:00:00 +0000</pubDate><guid>https://modestwalrus.com/gaming/la-noire/</guid><description>&lt;h2 id="gamepublisherdeveloper"&gt;Game/Publisher/Developer&lt;/h2&gt;
&lt;p&gt;L.A. Noire, Rockstar Games, Team Bondi&lt;/p&gt;
&lt;h2 id="the-trailer"&gt;The Trailer&lt;/h2&gt;
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&lt;h2 id="my-reaction"&gt;My Reaction&lt;/h2&gt;
&lt;p&gt;L.A. Noire was a blast from the past to revisit. The interrogation and detective work still hold up remarkably well, thanks to the facial animation tech that was so far ahead of its time. The one real negative is the driving; the car handling feels stiff and syphoned, dragging down what&amp;rsquo;s otherwise an excellent experience.&lt;/p&gt;</description></item></channel></rss>