<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Valve on Modest Walrus</title><link>https://modestwalrus.com/tags/valve/</link><description>Recent content in Valve on Modest Walrus</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Tue, 23 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://modestwalrus.com/tags/valve/index.xml" rel="self" type="application/rss+xml"/><item><title>Gaming: Team Fortress 2</title><link>https://modestwalrus.com/gaming/team-fortress-2/</link><pubDate>Tue, 23 Jun 2026 00:00:00 +0000</pubDate><guid>https://modestwalrus.com/gaming/team-fortress-2/</guid><description>&lt;h2 id="gamepublisherdeveloper"&gt;Game/Publisher/Developer&lt;/h2&gt;
&lt;p&gt;Team Fortress 2, Valve, Valve. Released 10 October, 2007.&lt;/p&gt;
&lt;h2 id="the-trailer"&gt;The Trailer&lt;/h2&gt;
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&lt;h2 id="my-reaction"&gt;My Reaction&lt;/h2&gt;
&lt;p&gt;Team Fortress 2 works because every class gives you something clear to do, and then throws you into matches where everything is happening at once. You are dodging rockets, chasing objectives, trying to stay alive and relying on teammates at the same time.&lt;/p&gt;</description></item><item><title>Gaming: Counter-Strike</title><link>https://modestwalrus.com/gaming/counter-strike/</link><pubDate>Sat, 20 Jun 2026 00:00:00 +0000</pubDate><guid>https://modestwalrus.com/gaming/counter-strike/</guid><description>&lt;h2 id="gamepublisherdeveloper"&gt;Game/Publisher/Developer&lt;/h2&gt;
&lt;p&gt;Counter-Strike, Valve / Sierra Studios, Valve (originally a Half-Life mod by Minh Le and Jess Cliffe)&lt;/p&gt;
&lt;h2 id="the-trailer"&gt;The Trailer&lt;/h2&gt;
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&lt;h2 id="my-reaction"&gt;My Reaction&lt;/h2&gt;
&lt;p&gt;Counter-Strike was very unique in 2000. Multiplayer gaming was still in an early stage and Counter-Strike changed the game completely. We played it in the dorms over T1, and it was unlike anything else; a tactical team-based shooter when most multiplayer shooters were still pure run-and-gun. I was into it.&lt;/p&gt;</description></item></channel></rss>